Extrude polygons and files imported from illustrator with several different option. Simple, linear, convex, concave, semi-circle, inner-bevel and outer-bevel extrusion options oriented towards a quick set up. The idea behind this tool is to offer a quick variety of extrusion shapes out of the box, for easy set up of titles, logos or experimentation. If the extrusion direction do not look right at first use a reverse node before inputting the geometry to fix it. This is the first version of this tool, my hope is to develop a fully multifunctional extrude node to quickly shape elements oriented towards motion graphics. **A known issue: I haven't found a way to change the extrusion mode for curves bevel when the input is multiple adjacent polygons, currently the curved bevel type will extrude each polygon selected individually, still pretty useful.**
|Asset Type:||Sop node|
|Created:||Feb. 14, 2016, 6:12 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
by Ivanko Choni - Nov. 3, 2016, 9:36 a.m.