### NOTE: This tool works in combination with Tx Vorticle Visualizer, Tx Vorticle Build Pop, Tx Vorticle Build Sop and Tx Vorticle Read. ### Usage: The Tx Vorticle system is used to create a paddle wheel spin on particle simulations, surfaces, volumes, shaders or any context that can make use of vex. The tool is split into two types of node. The first (Tx Vorticle Build Sop and Tx Vorticle Pop) creates attributes on a set of points to define vorticles behavior. The second (Tx Vorticle Apply and Tx Vorticle Read) reads those vorticles and apply the spin with an influence dropoff on the incoming data. ### Details: If you want to apply the vorticles on a particle simulation, you need Tx Vorticle Build Pop and Tx Vorticle Apply. If you want to apply the vorticles inside a vop network, you need Tx Vorticle Read and you need either Tx Vorticle Build Sop if the vorticles points come from sop or Tx vorticle Build Pop if the vorticles come from a particle simulation. The vorticles attributes can be created manually or overriden individually.
|Asset Type:||Pop node|
|Created:||May 7, 2013, 9:33 p.m.|
|Compatibility:||Houdini 12.5 to Houdini 15.5|
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