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3D Asset Details for Footprint Map Generator

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Footprint Map Generator
    SUPPORTED IN:
  • Houdini
  • Maya®  [Houdini Engine]
  • Unity®  [Houdini Engine]
by milo
(1)
  •   Download
    • Trial Free
    • Apprentice (Non-commercial) Free
    • Commercial $2.00

Footprint Pipeline: - Map Generator

The footprint Generator is the first digital asset, part of three to help you create great footprints in houdini.

Overview:

this digital asset, generates the maps that can then be used in a deformer or displacement shader

Details:

The maps out put from this object level asset can create maps that hold: - depression
- ridges

The maps don't rely on UV's but use projection matrices stored internally in the maps to allign them in world space.

the advantage of this workflow compared to SOP/DOP geometry methods is: - the footprints are cached to disk as images, - low resolution geometry can be used. - UV independent

Other Nodes in this family:

Once the maps are generated use the other two assets in the footprint pipeline collection

Footprint Deformer

download and use the deformer to pre-vis footprint depth and ridges, with adaptive upresing and colour visualisation

Note: separate asset download currently required

Footprint Displacement

  • a basic shader matching the deformer, but at a higher quality, for use at rendertime

Note: separate asset download currently required

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Author: milo

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