Create, upload, and share Houdini Digital Assets

Orbolt Compact Car

Try them out

Join our community to download and try various Houdini Digital Assets. Houdini Digital Assets have features (sliders, menus, etc.) for quick and specific adjustments. The level of customization is limitless for the author to decide what can be controlled.


Houdini Digital Assets are not restricted to just geometry: you can find effects, tools, shaders, environments and much more.


Lightning Fast

The Orbolt Smart 3D Asset Store is an asset marketplace that offers a whole new way to create animations and visual effects.

Powered by Houdini, Orbolt assets are fully customizable and ready to animate and render once tweaked to meet your specifications.

Work Efficiently


At Orbolt, members of the global Houdini community apply their knowledge and expertise to deliver a comprehensive set of completely customizable 3D assets, from fully-rigged props, to render-ready visual effects, animatable characters, game assets and more.

Now you can access high-quality 3D assets from a community you can trust to keep your project on-time and on-budget.

Houdini Animation Tools

Digital artists, like yourself, are being asked to create more and more animation and VFX shots, while achieving realistic results with tighter deadlines and shrinking resources. To handle the workload and keep focused on the creative process, it is time to go procedural with Houdini.

Houdini offers unprecedented levels of flexibility and control which will enhance the way you work creatively and make you and your team much more productive.

Download for Free

Use in




3D packages

Various Houdini Digital Assets have been designed to also work in other applications with the Houdini Engine plugin such as Maya, Unity 3D, Unreal Editor and Cinema 4D.

Become an



Join the Orbolt community and become a smart 3D asset author. Set your own prices and let Orbolt deliver your assets to the world.

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Recent News



SideFX Australia Road Trip 2019

SideFX’s Paul Fratesi and Jeff Wagner are returning to Australia this February, making stops in Sydney, Adelaide, and Melbourne, with a trio of community events. Jeff “Old School” Wagner will bring you up to speed on the latest features and improvements in Houdini while guest speakers show you how Houdini is being used in production.

This event is a great opportunity to see what's new as well as to connect with other members of the Houdini community in your city.

Read more about it here
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Character FX & Crowds Production Talks

SideFX and the London Houdini User Group are proud to present the Houdini for Character & Crowds Knowledge Workshop. Join us for an amazing day of educational presentations by some of London's top Houdini artists. Learn how firms such as Axis Studios, Framestore, The Mill, Lunar Animation, and NineteenTwenty are using Houdini's character fx and crowd tools in their work!
Read the details here

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Global Game Jam with Houdini Contest 2019

Welcome to the Game Jam with Houdini Contest! Any Global Game Jam 2019 team that uses Houdini in some way to make their game jam game is eligible to enter the contest. Last year, SideFX held their second Houdini Contest which resulted in some excellent winning entries. We are excited to return in 2019 with another contest.
Read the details here

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Houdini utilized in The Meg

The giant shark, or megalodon, is seen several times in the film making large crashing impacts on the water surface, generating spray and wakes in the ocean surface, and distorting underwater volumes as it powers through the water. Imageworks relied on Houdini not only for those big moments, but also for the rivulets on the creature’s skin, droplets on its teeth and for what were called ‘streamers’ coming from the Meg’s gills and mouth.
Read the full story here

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