3D Asset Details for VolumeSliceRender

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VolumeSliceRender

benny yang

Compatibility: Houdini 15.5 to Houdini 17

(2)


Compatibility: Houdini 15.5 to Houdini 17
Version: 5
Asset Type: Object node
Dependencies: None
File Size: 43.00KB
Created: Nov. 22, 2018, 11:56 a.m.
Terms of Use: Standard License
Compatibility: Houdini 15.5 to Houdini 17
Supported In:

  • Version 5 -Nov. 22, 2018

    fix error when pressing the setup button on Houdini 17 > File "opdef:/Benny::Object/renderVolume?PythonModule", line 78, in doSetup AttributeError: 'NoneType' object has no attribute 'set'

  • Version 4 -May 17, 2017

    Write a description for your https://www.orbolt.com/.changelog-preview-tabasset changes.

  • Version 3 -Jan. 21, 2017

    VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Ryan Bruck's blog.

    To use this utility, it's very straightforward.

    1. Point the volume path to your volume node
    2. Select the target field
    3. Tweak the parameters
    4. Set the output path

    Don't forget to press "setup" button everytime when the parameters are changed. Hope it's useful and enjoy volume rendering in UE4, thanks!

  • Version 2 -Jan. 14, 2017

    VolumeSliceRender is a simple utility which helps to setup a Houdini's scene and renders out a 3D volume texture. This image can therefore be used in UE4. For how to use the 3D volume texture in UE4, please take a look of Your text to link here....

    To use this utility, it's very straightforward. 1. Point the volume path to your volume node 2. Select the target field 3. Tweak the parameters 4. Set the output path Don't forget to press "setup" button when the parameters are changed. Hope it's useful and enjoy volume rendering in UE4, thanks!

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Reviews (1)
Compatible with 16.5?

by Ine Kiebooms - Oct 24, 2018