This asset allows you to generate a point cloud which can then be used to define wet areas in a shader. It can be used for a variety of effects from creating wetmaps from fluid simulations to painting on geometry. The new version of the asset add several new features: - Support for animated geometry - Support for deforming geometry - Ability to bake the pointcloud out to a texture.
|Asset Type:||Object node|
|Created:||May 24, 2013, 6:41 a.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
by PelPix - Nov. 27, 2013, 11:11 p.m.
GREAT tool, but doesn't work with 13. Compatibility section is wrong.
by agentxray - March 31, 2015, 3:03 p.m.
The render flag is currently set to "VISUALIZATION" but it should be set to "UVRENDER" SOP. Will not render anything without changing the render flag.
by gtempler - Dec. 1, 2015, 9:08 p.m.
I got excellent results very quickly with this tool. In H15 I did have to go in and set the render flag myself to get the right output. I also changed out the mantra rop for the bake texture rop for more predictable results.
by Edward Hassan - June 9, 2016, 4:21 p.m.