3D Asset Details for VINES

VINES   -   Houdini 12.1 to Houdini 15.5


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Author: Michael Ng
Version: 4
Asset Type: Sop node
Dependencies: None
File Size: 138.95KB
Created: Nov 30, 2012
Terms of Use: Standard License
Compatibility: Houdini 12.1 to Houdini 15.5
Supported In:
  • Version 4 - Nov. 30, 2012

    Bug fix for leaf color variation.

  • Version 3 - Nov. 15, 2012

    Version 3 updates:

    1 X and Z vine starting point variations

    2 Vine cragginess is better controlled with extra cragginess frequency parameter

    3 Ability to add custom leaves through second input

    4 Scale of leaves at tip of vines will be smaller and grow progressively larger toward the middle of vine.

    5 Apprentice version no longer free. Gives some encouragement to develop assets guys

    6 Commercial version not protected for further customization.

  • Version 2 - Nov. 6, 2012

    This version was created before the site allowed the author to describe changes to this asset.

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Reviews (2)
Just add water...er Geo, and watch it grow!

by SideFX - Nov 05, 2012

First thing I did was feed this asset a tube 7 m tall...guess what: it grew vines! Observations: -By default the vines grow all around the tube. - Reversing the direction of the Geo reverses the direction of vine growth. Then I gave it a nurbs curve for an input and got decent results with that too. There is an option to use custom shaders for both the vine and its leaves. Nice touch.

very neat tool to have

by GameFreakersforLive hupkens - Oct 29, 2023