Jacob O'Neill

Making stuff - jacobponeill@gmail.com - https://www.linkedin.com/in/jacobponeill - https://www.youtube.com/channel/UCbsa3hknwf7MZmTmorb5OYw
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Jacob O'Neill has uploaded version 13 of Feather Generate

Corrected the internal Feather Data definition

14 May
Jacob O'Neill has uploaded version 12 of Feather Generate

Added option to generate in the Houdini 20 procedural feather format

02 May
Jacob O'Neill has uploaded version 12 of Feather Data

Added option to generate in the Houdini 20 procedural feather format

02 May
 

Newest Assets

gallery thumbnail Feather Detangle
Feather Detangle will run a vellum growth sim to detangle proxy feathers, used in the PlumeFX feather toolset [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Feather Generate
Feather Generate will generate feathers on a groom, using data from the skin mesh to drive the forms of the feather. used in the PlumeFX ... [more]
$ 7.50 $ 75.00
(1)
gallery thumbnail Data Blur
data blur is like a blur node, but it also blurs arrays. used in the PlumeFX toolset [more]
$ 0.00 $ 0.00
(1)
gallery thumbnail Attribute Splat
Attribute Splat lets you paint feather data onto a mesh, used in the PlumeFX feather toolset [more]
$ 0.00 $ 0.00
(1)

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