Ouri_Young
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gallery thumbnail Patchblend
PatchBlend uses non overlapping UVs on a mesh to help blend parts of a mesh, back to a whole mesh, like a partial mesh blendshape [more]
$ 0.00
(1)
gallery thumbnail FFX Align To Curve
FFX Align To Curve brings a faster system for customizing orientation of geometry along the length of a curve. Working with point data directly, a ... [more]
$ 0.00
(2)
gallery thumbnail Leaves
Easily generate leaves mesh from a textures, samples included. [more]
$ 0.99
(1)
gallery thumbnail FGR wrinkles
Deforms geometry to add wrinkles. This node create wrinkles on clothes, skin or any point mesh. It uses an openCL solving to deform constraints generated ... [more]
$ 4.99
(1)