3D Asset Details for Track Builder

Icon

Track Builder

SideFX  

(1)

  •  
  • SUPPORTED IN:
Version: 7
Asset Type: Object node
Dependencies: False
File Size: 642.61KB
Created: Nov. 28, 2013, 10:27 a.m.
Terms of Use: Standard License
Compatibility: Houdini 12.5 to Houdini 15.5
Supported In:
  • Version 7 -Nov. 28, 2013

    educed the TrackBuilder's embedded GrassTile.jpg to 512x512

  • Version 6 -Nov. 22, 2013

    Update

  • Version 5 -Nov. 18, 2013

    Tagged as Unity compatible.

  • Version 4 -Nov. 18, 2013

    Added option to use default curve or user provided one.

  • Version 3 -Nov. 16, 2013

    Fixing a problem where the terrain could become blocky if the track changed to quickly vertically.

  • Version 2 -Nov. 16, 2013

    Fixing the description.



Ratings and Reviews:

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Reviews (1)
good, but kind of a "one trick pony" ...could easily be much more

by twelveplusplus - Nov. 24, 2013, 6:59 p.m.

This is really cool, and shows off the power of Houdini Engine very nicely. However, just a couple of extra features could put int way over the top! Mainly, I'm thinking that it should be possible to have multiple polygons to define flat areas as well as path ways. Also, pathways should be able to be open ended (as opposed to just a loop). It would be REALLY great if trees/rocks/whatever could be individually fine-tuned after being scattered on the surface, and it would also be great if pathway slope could be controlled. Also, maybe if we could have a voxel implementation, for overhangs and stuff like that... I guess, that's a lot to ask for a free asset, but it sure would be fabulous! All that stuff would make it useful for multiple game genres (like action/advenure) not just racing! Anyway, thanks for the great work.