3D Asset Details for Dynamic Sail

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  • SUPPORTED IN:

Dynamic Sail

SideFX

(2)


Version: 7
Asset Type: Object node
Dependencies: None
File Size: 2.23MB
Created: July 14, 2014, 1:48 p.m.
Terms of Use: Standard License
Compatibility: Houdini 12.1 to Houdini 15.5
Supported In:
  • Version 7 -July 14, 2014

    Updated to new dop workflow

  • Version 6 -Dec. 6, 2013

    Unity support removed. Unity does not support deforming geometry or sequential geometry, dynamic cooking is too slow for default settings, and no control for display frame exists. Also, no skeletal mesh deformer implementation exists in this asset, and limited or no Unity Plugin support for skeletal mesh deformation are available at this time. Recommend redesign to yield post-sim static geometry and provide basic materials.

  • Version 5 -Nov. 19, 2013

    tagged for maya

  • Version 4 -Nov. 18, 2013

    Added Unity support

  • Version 3 -June 20, 2012

    This version was created before the site allowed the author to describe changes to this asset.

  • Version 2 -June 20, 2012

    This version was created before the site allowed the author to describe changes to this asset.



Ratings and Reviews:

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Reviews (1)
Fun and useful

by jason_iversen - Nov. 9, 2013, 8:36 p.m.

Besides having a pretty huge "Surface Mass Density" - at least within H13 - this is a fun, practical asset. Nice work! The wind methodology is novel, but I prefer to use Curl Noise rather than Turb Noise as the shapes/bulges in the sails seem more natural, and really befit a fluid better than Perlin.