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3D Asset Details for Soptools match by distance

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Soptools match by distance
    SUPPORTED IN:
  • Houdini
  • Maya®  [Houdini Engine]
  • Unity®  [Houdini Engine]
(1)
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This asset matches points between the input geometries based on nearest or farthest distance. The point assignments are stored in an attribute called "nearptnum." The points can be presorted to further aid in the algorithm. See the example video for a more in-depth explanation.

Author: Adam Swaab

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