This asset is a Sop Operator which takes two geometry as inputs and does a morphing effect between the two. It's very simple to use, just watch the related video which will give you a quick introducion. MAYA USERS: Sometimes the "output groups" option doesn't work well, so in case you see extra geometry pieces at the end of the simulation just uncheck that option and sync again. Advice: animation is not as quick as in Houdini, so I would recommend to use the geometry cache tool
|Asset Type:||Sop node|
|Created:||Dec. 11, 2013, 10:26 a.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
Making the asset copy-protected.