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Asset Requests
An asset that enables you to insert different values for parameters, and then it creates a playblast using them, which is them combined into one file. A good example is something like Pyro or Fluid settings, as you could look develop different values, and then see the results all at once in one video file.
Tool set to build, texture and animate trees, bushes, plants etc. something along the lines of speed tree functionality ( not asking too much )
There should be a crowd asset from Houdini pipeline. All available crowd plugins are not that handy of what Houdini based OTL will be. There should be self collision with a path map and some controls for speed variation, motion offsets. It needs support Houdini Engine for Maya.
Ice crystals and other crystals that can grow procedurally.
I would love to have a tool that help Baking Maps, like Illumination, Ambient occlusion, Normals, etc, that can me used in game engines.
Hello hello, I'm a houdini newbie trying to recreate a fluid dynamic called Rayleigh-Benard Convection where in a fluid container there is a temperature gradient between the top and bottom layers. This gradient produces a flow that creates these beautiful cells to form that I want to render. References below: https://en.wikipedia.org/wiki/Rayleigh%E2%80%93B%C3%A9nard_convection https://www.youtube.com/watch?v=OM0l2YPVMf8 https://www.youtube.com/watch?time_continue=1&v=v2vMXmuC818 https://www.youtube.com/watch?v=M-yXOEsDivs Any help or direction to go in with Houdini would be wonderful! Will pay for a working asset!
Please, someone make an asset to up-res an Flip simulation, in total, or in defined bbox areas. Thanks!