The pine tree asset will create a user configurable pine tree. The overall shape, height, branch details can be adjusted with the provided controls. The setup uses mantra instancing to create needles at render time. The needles can be previewed in the viewport as well as replaced by custom shape if needed. This asset has been designed to work in other applications that are using the Houdini Engine plugin such as Maya and Cinema 4D.
|Asset Type:||Object node|
|Created:||Aug. 27, 2015, 4:26 p.m.|
|Compatibility:||Houdini 12.1 to Houdini 15.5|
Updated description and tags.
tagged for Cinema4D
Took out instancing setup to work with maya plugin
tagged for maya
promoted up light mask
added ../pinetree/tips object that can be referenced to get branch tips for ornaments placement.
Fixed translate issues with instances.
New hip file
Optimized setup for memory usage.