Asset Requests

 tricecold Auto Collision Mesh Creation and Validation Tool Requested by: tricecold
5 years, 1 month ago
It is very common to see many TDs trying to optimize their collision meshes. Most people and new users tends to use only the Shelf tools to make collision geo, but in most cases the default settings are not enough either the SDF wont have enough res or wont cover the geo etc, Then we go the VDB way convert to VDB add the fields, connect it to the solver etc. Change the Volume to -1 all the other stuff. What I am suggesting is to have a Tool that outputs an accurate representation of the Collision Geometry that would work on whatever solver is requesting it. With easy way to visualize it.
Amion Paint Effects Requested by: Amion
5 years, 1 month ago
A procedural paint assets where you can paint brush strokes on surfaces or in the viewport that generate geometry based on preset settings. This can be used to make trees on ground, flowers, grass, hair, buildings or whatever you like. The idea is that the asset comes with a couple of good presets with customizable attributes but it should also be easy to create your own presets and share it with the community.
Reza Shahsavary Underwater Bubbles Requested by: Reza Shahsavary
5 years, 1 month ago
I need an Asset to creates underwater bubbles based on pyro simulations here is the example: https://vimeo.com/80782713
George Castro Camera Rig Requested by: George Castro
5 years, 1 month ago
Camera rig that simulates motion and movement to real film cameras to get similar cinematic and dynamic shots
Casey Sinclair Morphing particles Requested by: Casey Sinclair
5 years, 1 month ago
An asset that would allow morphing between multiple geometry that have velocities/direction controlled by a particle system or spring node. Allowing something like paper or ash to morph into birds. Not easy I'm sure.
 wildruf Advanced Crowd System Requested by: wildruf
5 years, 1 month ago
Something like https://vimeo.com/72472846, https://vimeo.com/81464923, http://www.basefount.com/miarmy.html, http://golaem.com/
Haybyte Studios Ice Crystals Requested by: Haybyte Studios
5 years, 1 month ago
Ice crystals and other crystals that can grow procedurally.
madguru procedural trees and plants Requested by: madguru
5 years, 1 month ago
a procedural tree/plant making tool would be great, where you have enough control to create low rez, high rez and customization assets that can be photoreal or art directed to be more stylized.
 fablefox Enviromental Rain Requested by: fablefox
5 years, 1 month ago
Rain that can be set from light rain to torrential rain. Thrown in light with random (to simulate lightning) for good measure.
 Alonzo Procedural Building, but not only exterior Requested by: Alonzo
5 years, 1 month ago
I'm sure many people have seen the cool work done by Freek Hoekstra and Mark Knoop ( source http://freekhoekstra.blogspot.co.at/2013/04/housebuilding-creator-toolset-demo.html ) - would really like to see this kind of asset on Orbolt.com An asset where you have a basic polygon shape, defining the outer walls, with windows, inner walls and the furniture (all of course tweak-able and fully procedural).
 bollili Instant Weather-FX Requested by: bollili
5 years, 1 month ago
Rain, snow, fog and dust with some optional collisions could be really handy...
carlos castro Houdini Destruction Tool (HDT) Requested by: carlos castro
5 years, 1 month ago
Quick tool for fracture, Debris And Dust Generator, houdini is powerful and is time that Vfx artist or ohter 3d package see it. this tool with option for Fracture (from image, path based, total voronoi fracture, etc.) glue option for segments, plus 1: emit debris from pieces, plus 2 emit dust. plus 3 Geo displacement. Like rayfire or PDI wtih the plus of debris & dust / smoke emition from pieces http://rayfirestudios.com/ http://www.pulldownit.com/ fracture with dust reference https://www.youtube.com/watch?v=FEPEz83t8Kg
Strob Snow blanket Requested by: Strob
5 years, 1 month ago
An asset to create a layer of snow on any object would be great. From thin to thick, dry or wet any type of snow.
Strob Procedural rock generator Requested by: Strob
5 years, 1 month ago
A tool to create rock procedurally using noise maps.
Strob Render settings automation Requested by: Strob
5 years, 1 month ago
A tool to automate render settings in Mantra with lots of presets for different scenario: effets, interior, exterior, texture with lots of details, motion blur, preview render etc.

Sort requests