Asset Requests

 nicoM Mograph Tools Requested by: nicoM
4 years, 11 months ago
It would be great to have some prebuilt tools for motion graphics. Something like MoGraph in Cinema4D but on steroids.
 verbal007 Procedural Character Creation Requested by: verbal007
4 years, 11 months ago
Procedurally generate characters using tools similar to those found in The Sims, Saint's Row, and Mixamo's new "Fuse". Body types can be generated by blending in different attributes, like sex, height, muscle & fat. Face structure can be customized using attributes like mouth width, eye spacing, forehead height, etc. However, customization tools can go beyond this by utilizing many of Houdini's built in tools. Skeleton & generated mesh can be exported in formats that are compatable with packages and services like Unity or Maya. Examples MakeHuman (open source) SIMS - character creation walkthrough Mixamo's FUSE
varomix DaGreit Bake Maps Requested by: varomix DaGreit
4 years, 11 months ago
I would love to have a tool that help Baking Maps, like Illumination, Ambient occlusion, Normals, etc, that can me used in game engines.
 el_diablo An Asset for quick creation of debris for populating scenes with detail Requested by: el_diablo
4 years, 11 months ago
I would love for something in the lines of this script for 3ds max: I think its something that a quality Houdini asset would do as good as if not better. Its something that benefits any scene and saves artists time.
Rod PNL Flip fluid upres Requested by: Rod PNL
5 years ago
Please, someone make an asset to up-res an Flip simulation, in total, or in defined bbox areas. Thanks!

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