News

We've reduced our fees!
Posted on Aug 26, 2020

    We've reduced our fees! to 8%

    Effective immediately, we've reduced our fees to 8% to help authors with the costs involved with selling assets, as well, to promote having more assets in the store. We hope to bring more interest with smart assets for both users and authors to help with their projects.


    Account menu and My History

    You can track the Downloads and Sales under "My History" in your account.




    Upload to Orbolt from Houdini

    Become an Author and sell your assets at the prices you set!




Frozen 2 - Walt Disney Animation Studios
Posted on Aug 18, 2020
    Frozen 2 Water horse

    Frozen 2 - Walt Disney Animation Studios

    In Chris Buck and Jennifer Lee’s Frozen 2, we return to the world of Arendelle with Elsa and Anna, and we venture further into new places, such as the Enchanted Forest. These new adventures required new approaches to effects for Walt Disney Animation Studios. Here, the team behind the work break down their various challenges on the film.


    Read more about it here.



HOUDINI GAME JAM 2020
Posted on Jul 22, 2020

    HOUDINI GAME JAM 2020

    SideFX is pround to announce the first-ever HOUDINI GAME JAM! Everyone is invited to participate in the jam and use Houdini to make games for a chance at winning awesome prizes!


    Read more about it here.



HOULY Daily Challenge
Posted on Jul 02, 2020

    HOULY Daily Challenge

    SideFX is proud to announce the HOULY Daily Challenge where Houdini artists can compete for cool prizes by creating a new image or animation everyday during the month of July. Each week has a theme and each day has a topic to help inspire you on your journey.


    Read more about it here.



Houdini 18 Backport
Posted on Jun 18, 2020

    Houdini 18 Backport

    With Houdini's daily build program, features under development for the next major release can become candidates for backporting. With the latest Houdini 18 Build 499, there are a number of production-ready features that are being made available early. Here is a roundup of these new features along with a list of general enhancements that have been added since the H18 release.


    Read more about it here.

    Image by Werner Ziemerink.

Control | Remedy Entertainment
Posted on Jun 11, 2020

    Control | Remedy Entertainment

    Johannes Richter, Principal VFX Artist at Remedy Entertainment takes us through the creation of 'reactive environments' in the game Control where the gamer essentially has the ability to smash their surroundings into pieces, and more.


    Read more and watch the video here.



Houdini and The Lion King
Posted on Jun 10, 2020

    Houdini and The Lion King

    This photo-real world saw MPC Film rely on several tools and techniques, including SideFX Houdini for procedurally building environments, for helping to simulate the fur of many of the film’s animals, and for simulating certain naturalistic phenomena such as water, fire and dust. Members of MPC Film’s team break down where Houdini fit in those various areas of The Lion King’s production.


    Read more here.

    Image by MPC Film

Houdini HIVE Worldwide has arrived!
Posted on May 21, 2020

    Houdini HIVE Worldwide has arrived!

    The Houdini HIVE Worldwide event brought together Industry experts and SideFX staff to present on a wide range of educational topics. The goal in each case is to explore how Houdini and its procedural node-based workflow can be applied to the work you do on a daily basis.


    Read more and watch the videos here.



The Art of Houdini Tests
Posted on Apr 28, 2020

    The Art of Houdini Tests

    If you look around the web - on Youtube or Vimeo, on Twitter, Instagram or Facebook - there’s a wealth of effects artists posting their latest Houdini tests and R&D projects. Some of these are for specific projects. On some the artist is trying out a new feature or technique. And of course some of them are just for fun.


    Read more about it here.



Houdini HIVE Worldwide
Posted on Apr 28, 2020

    Houdini HIVE Worldwide

    On May 18-21, 2020. Join us for four days of online learning! Industry experts will be providing educational presentations on how Houdini and its procedural node-based workflow is applicable to the work you do every day. Explore techniques used by top studios and artists to meet a wide variety of production challenges.


    Read more about it here.

    Image by ALEXANDER WEIDE

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